Trickstar Light Stage
Spell Field

Trickstar Light Stage

  • Archetype:
  • Trickstar

  • View:
  • 5611




When this card is activated: You can add 1 "Trickstar" monster from your Deck to your hand. Once per turn: You can target 1 Set card in your opponent's Spell & Trap Zone; while this card is in the Field Zone, that Set card cannot be activated until the End Phase, and your opponent must activate it during the End Phase or else send it to the GY. Each time a "Trickstar" monster you control inflicts battle or effect damage to your opponent, inflict 200 damage to them.




 
 
AI Power Analysis
Searcher/TutorConfidence: Medium
65± 6/ 100
Power Score
Intrinsic 64
Deck 66

Trickstar Light Stage — Power Evaluation

Final Score: 65 ± 6 · Confidence: Medium

  • Intrinsic: 64 · Deck: 66 · Meta: provisional
  • Primary role: Searcher/Tutor · Secondary: Floodgate/Control, Starter

Why it scores here

Trickstar Light Stage converts one Field Spell slot into a guaranteed Trickstar monster from Deck on activation, and that single search is the backbone of the archetype's opening line — Candina (74.8% co-decks), Aqua Angel (84.2%), Colchica (60.5%) and Noble Angel (54%) all show up alongside it. Its secondary lock on one opponent's Set Spell/Trap is genuine but soft disruption, and the 200-damage rider is chip burn rather than a win condition. As a Field Spell it has no ATK/DEF or body to credit, so nothing in its stat line earned points here. The score is held down by the archetype-locked search and by how easily the Field Spell is removed by common backrow hate.

Axis scores

Axis Score Evidence
Accessibility 85 Adds 1 "Trickstar" monster from Deck on activation, is fetchable by Terraforming in 56.8% of its decks, and runs 3 copies in 306 of 400 lists — live in the opening hand (observed).
Combo & Conversion 66 A single activation yields a Trickstar body that chains into Candina/Aqua Angel searches, but with 0 combo appearances the full-board extent is text-only inference (inferred).
Resource Economy 68 Replaces itself with a Deck search on activation and adds 200 damage each time a Trickstar monster deals damage — a steady if modest plus (verified).
Effect & Interaction 54 The once-per-turn Set-card lock prevents activation until the End Phase and forces the opponent to use it then or lose it, which is real but situational disruption rather than a negate (verified).
Material Utility 12 As a Field Spell it supplies no body, Level, attribute or material, and contributes nothing if its effects are blanked (verified).
Resilience & Flexibility 55 The search has already resolved once the Field Spell is on board, but the lock dies to any Spell/Trap or Field Spell removal (Harpie's Feather Duster appears in 55.8% of its decks) (inferred).
Deck-Building Efficiency 72 A cost-free 3-of that Terraforming can find and the archetype naturally fields, with no garnet or lock clause, though it is near-dead outside Trickstar (observed).

Calculation

Weight profile: 0.7 Searcher/Tutor + 0.3 Floodgate/Control. Intrinsic ≈ 64, Deck ≈ 66, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Immediate Trickstar monster search on activation, the archetype's core starter access
  • Searchable by Terraforming and a natural 3-of (306/400 lists), so it is reliably found
  • Once-per-turn Set-card lock forces the opponent to activate in the End Phase or lose the card
  • 200-damage rider per Trickstar damage instance gives incremental burn pressure
  • No cost, no once-per-duel restriction, no self-locking clause

Weaknesses

  • Search is locked to "Trickstar" monsters, so the card is nearly dead outside its archetype
  • Provides no body or material for Extra Deck plays
  • The Set-card lock is easily removed and does not stop already-active backrow
  • Field Spell is vulnerable to generic Spell/Trap and Field Spell removal
  • No combo evidence supplied to confirm how far a single activation actually extends

Counters / choke points

  • Ash Blossom & Joyous Spring (negates the Deck search)
  • Ghost Ogre & Snow Rabbit (destroys the Field Spell as its effect activates)
  • Cosmic Cyclone / Twin Twisters / Harpie's Feather Duster
  • Solemn Judgment or other activation negation

Best use

Field Spell starter and search engine, with a secondary backrow lock. Decks: Trickstar. Suggested copies: 3.

Evidence & gaps

  • Verified: Text: when activated, add 1 "Trickstar" monster from Deck to hand; Text: once per turn, target 1 Set card in the opponent's Spell & Trap Zone; it cannot be activated until the End Phase and must be activated then or be sent to the GY; Text: each time a "Trickstar" monster deals battle or effect damage, inflict 200 damage; Card type is Field Spell (Trickstar archetype); no ATK/DEF or material value; combos_evidence reports 0 combo appearances
  • Observed: Runs in 400/400 sampled decks, all main deck, average 2.64 copies; 306 of 400 lists run 3 copies; 52 run 1 and 42 run 2; Co-deck rates: Aqua Angel 84.2%, Candina 74.8%, Reincarnation 61.8%, Terraforming 56.8%; Appears across 57 tagged archetypes with 3 guide mentions
  • Inferred: The 57 distinct archetype tags likely overstate portability, since the search is "Trickstar"-locked and the burn rider needs Trickstar monsters; Only the Set-card lock is generic, so non-Trickstar mentions are a narrow backrow-control tech; Searching Candina or Aqua Angel into a further search is the practical one-card opening line
  • Data gaps: no combos supplied — combo conversion is text-only inference no usage statistics (StatisticsCard) — archetype inclusion % inferred from deck sample only no dated metagame sample, so meta_power is null/provisional archetype tagging (57 distinct archetypes) conflicts with the archetype-locked search text and cannot be resolved from the evidence











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